Examinando por Materia "Interactivity"
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- PublicaciónAcceso abiertoArquitectura como método terapéutico(2021) Correa García, Luisa Fernanda; Álvarez Paredes, Esteban; Villegas, GilbertoGenerating a different concept about therapy is to develop spatial solutions that positively influence and optimize the process of adaptation and recovery of the patient, "the healing machine" must configure a therapy system in which the functional reasons are not sufficient, the reasons for the be, if they are. Depression is a disease caused by biological or psychological conditions, but when these causes are linked in some way to environmental factors, can generate a series of conflicts in the recovery process of an individual, even contribute to the recidivism of it; the environmental factors that are associated with aversive sensations over space would become a major obstacle that prevents the progressive realization and overcoming of the person who suffers it. At present there are several scientific and psychological studies that are demonstrating the effects generated by spatial conditions on our cognitive and nervous system as human beings and sensitive; the way in which these spaces are arranged manages to condition us to a way of being and being. Eventually as an asylum institution, the mental hospital of Antioquia provides a system of therapies through which seeks to optimize the conditions of recovery of the user. Throughout the article we will see how these conventional therapeutic methods can be implemented, what are the characteristics of the most optimal treatments for the disease and how architecture can relate the concept of therapy and therapeutic space; because although it is possible to resort to space to improve the medical and psychological treatment of the patient, the elements that compose it in general can generate transformation strategies, providing additional conditions in this that reinforce the adaptation process with the therapy, thus unifying for help the correction of affective and behavioral problems caused by depression.
- PublicaciónAcceso abiertoDesarrollo de una historia sonora interactiva a partir de comandos de voz para la inclusión de personas con discapacidad visual(2021) Uribe Arango, Jaime Nicolás; Gómez Franco, Santiago; Arcila Fernández, EloísaAudio-description is a fundamental tool that has greatly favored visually impaired people, applied mainly in the media whose visual elements are of great importance to understand what is happening or to convey a message without losing relevant information. However, in Colombia there is a limited number of productions of films or programs that make it easier for these people to enjoy an original content. This degree work proposes a sound adaptation of a book-game: "The mystery of Chimney Rock", presenting an original, communicative and inclusive content for any person, but focusing mainly on the needs of people with visual impairment. The content is presented in a mobile application whose operation is done through voice commands, using word recognition to generate different decisions that the person can take and thus obtain a certain end that varies depending on the path you choose.
- PublicaciónAcceso abiertoDiseño de estrategias de sensibilización interactivas acerca de la igualdad de género en el parque La Florida, Bello(2021) Montoya Morales, Ana Maria; Naranjo Cano, Maria IsabelGender roles are defined as the characteristics associated with the masculine and the feminine and how these separate people based on their birth sex into specific roles, limiting them to only being able to inhabit a single space, be it public or private. In Colombia there is still a very marked thought on what a man and a woman should or should not do, consequently, the masculinization and feminization of daily activities continues to be perpetuated, this same thought structure is still present in La Florida park, located in the municipality of Bello, the chosen place of study. The research was carried out from a mixed approach that allows identifying and documenting the problems around gender roles and that at the same time it is possible to discover how these problematic situations are experienced and interpreted by the community. This project aims to design a strategy that can help raise awareness and recognize gender roles through interactive activities. Likewise, it seeks to inform people through data about the activities that are mostly stigmatized for belonging to one of the two sexes. The result is the creation of an interactive and awareness-raising strategy called EqualG that is not only designed to be carried out in a specific place, but can also be replicated in different areas of the city where there is a marked problem associated with gender.
- PublicaciónAcceso abiertoRealidad aumentada como herramienta publicitaria para la carrera de Ingeniería Multimedia de la Universidad San Buenaventura(2021) Poo Asprilla, Andres David; Osorio Sangster, Mateo Alejandro; Muñoz Ruiz, Jhon MarioThis research project is focused on the design of an interactive advertising piece applying Augmented Reality (AR) technology as an innovative resource and the development of an application for its visualization using Unity 3D tools integrated with the Vuforia SDK, in order to promote the Multimedia Engineering career of the University of San Buenaventura Medellín section and generate greater recognition of the competencies and skills that are developed during the career course plan